Bad news & Good news....
Thu Jan 03, 2008 6:42 pm by sienide
I've discovered why the registration system & a few other things will not work. It is because I have developed the game on Vista. Unfortunately, Vista's security design cause problems when creating new files in a drive folder, which means, user accounts won't store properly.
My solution is to use my other computer in college which has XP until I buy a new laptop in the summer. The problem with this is that I can only use it 4 days a week during college time only. This means development will slow down a bit until i get a new machine.
To make up for this, I'm going to do a burst of programming when I get back to college and push the game up to version 0.8.
So the next version will be released sometime in February. I'll keep posting in the development blog on the site to keep you up to date with the progress. 
Also, Clickteam have released their Hardware Acceleration beta. This means I can now take advantage of graphics cards, meaning no more lag. I can have over 13000 objects doing different things and it won't slow down at all! This means the next release will require a DirectX9 graphics card to play!
Comments: 6